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Each Semester as a mediadesign student with the focus on gamedesign I am required to create a prototype of a game. Therefore I had to learn the fundamentals of scripting and creating the overall design of a game. All Assets such as Spritsheets, Artworks, UI, textures, 3D Models  were done by me. 
The scripting language used is C# and the engine is Unity

 

NIMBLE

1. Semester Project

2D Platformer

Developer:
Bao Yen Nguyen


First time creating a game. Focus on learning Unity Engine and doing sprite sheets.

ANIMA VILLAGE

2. Semester Project

2D/3d RPG, Farming Simulator

Developer:
Bao Yen Nguyen & Vuong Linh Pham


Focus on learning how to script. Spritesheets for animations were all made by me as well. The majority of the world design was made by my partner. 

THE TOUCH OF HEART

3. Semester Project

2D Visual Novel, Horror

Developer:
Bao Yen Nguyen


Focus on the visuals and feelings of the game. Learning how to use fungus and creating various drawings and expressions.
Different choices lead to different endings.

TinyFrogTown

4. Semester Project

3D Pet simulation game

Developer:
Bao Yen Nguyen


Focus on learning how to 3D model. Trying out lowpoly with an outline texture for a cartoony look,

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