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Each Semester as a mediadesign student with the focus on gamedesign I am required to create a prototype of a game. Therefore I had to learn the fundamentals of scripting and creating the overall design of a game. All Assets such as Spritsheets, Artworks, UI, textures, 3D Models were done by me.
The scripting language used is C# and the engine is Unity.
NIMBLE
1. Semester Project
2D Platformer
Developer:
Bao Yen Nguyen
First time creating a game. Focus on learning Unity Engine and doing sprite sheets.
ANIMA VILLAGE
2. Semester Project
2D/3d RPG, Farming Simulator
Developer:
Bao Yen Nguyen & Vuong Linh Pham
Focus on learning how to script. Spritesheets for animations were all made by me as well. The majority of the world design was made by my partner.
THE TOUCH OF HEART
3. Semester Project
2D Visual Novel, Horror
Developer:
Bao Yen Nguyen
Focus on the visuals and feelings of the game. Learning how to use fungus and creating various drawings and expressions.
Different choices lead to different endings.
TinyFrogTown
4. Semester Project
3D Pet simulation game
Developer:
Bao Yen Nguyen
Focus on learning how to 3D model. Trying out lowpoly with an outline texture for a cartoony look,
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